Tournament operator BLAST has published its financial report for 2025, marking a milestone for the company. For the first time since its founding, the organization finished a financial year with a net profit after several years of operating at a loss.
During the year, BLAST generated €114.6 million in revenue, representing a 39.5% increase compared to 2024. The company's net profit reached €411,000. Although its profit margin remained modest at around 0.36%, the result marked an important milestone, as BLAST had accumulated losses exceeding €20 million over the previous three years.
North America remained the company's largest source of revenue, contributing €48.8 million. Europe ranked second with €43.6 million. Meanwhile, Asia recorded the fastest growth, with regional revenue increasing from €3.1 million to €21.4 million, driven by BLAST's expanding presence and new partnership agreements. South America and Australia continued to account for a much smaller share of the company's overall revenue.
The financial report also shows the company's gradual recovery. After significant losses in 2021 and 2022, BLAST reduced its deficits, came close to breaking even in 2023, posted another loss in 2024, and finally achieved a positive financial result in 2025. This reflects the stabilization of its business model following an active expansion phase.
BLAST has already outlined its expectations for 2026. The company aims to increase revenue by another 11–16% while generating EBITDA of between €8 million and €13 million. Its main strategic priorities include strengthening partnerships with game publishers, including Valve, expanding its infrastructure in Malta, and continuing its expansion into North American and Indian markets.
As a result, 2025 became a turning point for BLAST. The tournament operator not only recorded its first-ever annual profit but also demonstrated the effectiveness of its long-term growth strategy, although profitability remains modest and still depends largely on continued international expansion.
